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RECORDED EXAMPLE 2 In this example, we present tones produced by
means of the special application of frequency modulation as described
in the research proposal, section A 2. The first tone is a
simulation of a clarinet, where the ratio of the carrier to
modulating frequencies is 1to 2.
clarinet
Next are simulations of brass tones where the spectral evolution is
shown in Figure 8. The significant physical correlate to the
perceptual signature of the brass tone is the proportional relation
ship between the bandwidth of the spectrum and the amplitude
envelope.
brass tones
We now hear the same sequence of tones with digitally produced
artificial reverberation added to the signal.
brass with reverb
The next next sequence is composed of brass like tones in a lower
frequency range
low brass
The following tones are simulations of bowed string instruments where
a second modulating wave is used to introduce inharmonicity dureing
the attack portion.
string tones
The next tones are simulations of non-periodic instrumeents where the
ratio of the carrier to modulating frequencies is approximately 1 to
the SQRT(2). The reflected lower side frequencies now interleave
with the upper side frequencies producing a non-periodic waveform.
The first simulation is that of bell tones as shown in Figure 12.
bells
The next are drum-like tones.
Recorded example 4 In this example we demonstrate the implemntation
of localization and motion cues as described in B 2. It should be
pointed out that what is presented here is only two channels of the
original four. There is, therefore, a loss of angular information.
Each of the sond sequences is presented twice.
The first sequence is a demonstration of the distance cue, where the
reverberation is constant while the direct signal decreases in
amplitude in inverses proportion to the distance.
sound
Next a sound moves from one side to the other, in front of the
listener. In addition to the distance cue there are now the cues for
azimuth and velocity, the latter being a function of the Doppler
shift. The three sequences have increasing velocities.
sound
The last sequence is a circular path in front of the listener.